ofc it is, but i always preffered making fullchecks in Cavebot,
multiple full checks on big spawns every 20-40 SQM so bot don't lose correct waypoint.
and return path label (sometimes connected) from every checkpoint,
that way is much more reliable.
but if you really want some auto macro, it would work best in big open space,
would look something like this, but would need some extra effort to make it work properly
Misc.ItemCountEx(!ManaID)>=200 (return)
Misc.ItemCountEx(!HpID)>=50 (return)
Misc.ItemCountEx(!SDrune)>=50 (return)
exit()
{return}
Killer.Stop()
CaveBot.GoLabel(backLabel)
multiple full checks on big spawns every 20-40 SQM so bot don't lose correct waypoint.
and return path label (sometimes connected) from every checkpoint,
that way is much more reliable.
but if you really want some auto macro, it would work best in big open space,
would look something like this, but would need some extra effort to make it work properly
Misc.ItemCountEx(!ManaID)>=200 (return)
Misc.ItemCountEx(!HpID)>=50 (return)
Misc.ItemCountEx(!SDrune)>=50 (return)
exit()
{return}
Killer.Stop()
CaveBot.GoLabel(backLabel)