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different id monster
#7
7614,8,0,0,0, should work for corpse that can be moved after few second protection
7614,24,0,0,0 for corpse that can't be moved yet, fresh kill


But from what i see 7614 is already in BBot.Items.txt but only as immoveable object.

[Image: fLj6Uml.png]

change that 16 into 8 or 24 as explained above.

Also i highly recommend, whatever changes you make in bbot.items.txt save the copy of that , because u will need to change things again every bbot update.
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different id monster - by opol - 09-27-2018, 08:54 PM

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