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area spell safe by name
#4
Change where says "NAME" for your char name obviously xDD.
If u want more range for other players edit this:
Creatures.PlayersOnRange: Creatures.PlayersOnRange(3)

This macro make also exori hur and ico if dont have enought mobs or if players in range.
Code:
500 {[Party] Exori} Wait:=1 Friend:=Creatures.ByRangeName(3, NAME) VarMult(Wait, 6) !Friend==0 [EXORI] Creatures.PlayersOnRange(3)>=2 [EXORI] Time:=0 Self.Attacking()==1 Creature.DistanceToSelf(:TargetID)<=3 Self.Mana()>=80 Self.Say(exori ico) Self.Say(exori hur) Exit() Exit()  {EXORI} VarAdd(Time, 1) !Friend==1 [EXORI 2] Creatures.PlayersOnRange(3)<=2 [EXORI 2] Creatures.Beside()>=2 [SPELLS RANGE] !Time!>=!Wait! Self.Mana()>=115 Self.Say(exori) Exit()  {EXORI 2} VarAdd(Time, 1) !Friend==0 Creatures.PlayersOnRange(3)==1 Creatures.Beside()>=2 [SPELLS RANGE] !Time!>=!Wait! Self.Mana()>=115 Self.Say(exori) Exit()  {SPELLS RANGE} Self.Attacking()==1 Creature.DistanceToSelf(:TargetID)<=3 Self.Mana()>=80 Self.Say(exori ico) Self.Say(exori hur) Exit()
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area spell safe by name - by micheel15 - 03-01-2019, 11:04 PM

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