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Check frags and Exit Client
#2
Make a macro with this. Simple.
Quote:When.Cast(WhenName) Cast a when event

When.UnWatch() Unwatches for all the When event

When.AnyMessage(WhenLabel, MessagePattern) Add a When listener for all kinds of messages (avoid: bad performance)

When.Say(WhenLabel, MessagePattern) Add a When listener for Say messages, when the current character says something

When.Yell(WhenLabel, MessagePattern) Add a When listener for Yell messages, when the current character says something

When.SystemMessage(WhenLabel, MessagePattern) Add a When listener for System kind of messages

When.PlayerMessage(WhenLabel, MessagePattern) Add a When listener for Player kind of messages

When.PrivateMessage(WhenLabel, MessagePattern) Add a When listener for Private kind of messages

When.NPCMessage(WhenLabel, MessagePattern) Add a When listener for NPC kind of messages
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Check frags and Exit Client - by micheel15 - 04-03-2019, 11:50 PM

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