12-01-2020, 08:37 PM
Code:
100 {Safe Area PT EK} safe:=0 Creatures.PlayersOnRange(!range)==1 [else] safe:=1 Exit() {else} pt:=Creatures.PlayersOnRange(!range) Creatures.ByRangeParty(!range)==!pt safe:=1 Exit()
On the killer>actions you check fullcheck for your area spells and put !safe==1
Also add range=3 to your variables. Range is if a player outside of party is within 3 sqm from you it wont cast area spell. So adjust accordingly.