Well I had to download this beta version after my bot went haywire.
A few minor issues are the looter and food eating as far as I know. It stopped randomly once, too.
I used to be able to use a little macro that was 100% effective in looting. It forced the cavebot to pause for 2 seconds, and I had the "open corpse" delay set to 1500. Now I noticed that I can't set a delay anymore for opening corpses and it loots only about 20/30% of the corpses. We're talking about a major loss in loot here.
The food eater works 10% of the time. Once in a while it'll understand its job and actually eat the food inside of a corpse. Other times, it just doesn't.
It paused once, randomly, as I was using a script that did the boozer quest for me.
On the other hand, the cavebot walker runs very smooth and doesn't run into stairs or holes by accident anymore. Excellent. But please work on the looter and food eating from corpses. I hope this will be resolved soon.
I have no idea if it's still present in this beta since I didn't test it yet, but in the original release of 6.0 reconnecting worked half of the time. It would log on a random character sometimes, and that's really annoying when that char has only a sword and 0 other EQ on him. He walked into a rotworm cave, and if it weren't for me being level 40 I would have died multiple times (100% AFK). It also cost me a bunch of stamina, and I couldn't loot anything because he didn't have a backpack. So that was a total waste.
Is there a chance of us all getting at least a few days back of our premium time? The bot has been very buggy for at least two weeks now. I really want to buy a new premmy since I only have 1 day left and this bot is amazing, but I don't want to waste my money on a buggy bot (no offense).
A few minor issues are the looter and food eating as far as I know. It stopped randomly once, too.
I used to be able to use a little macro that was 100% effective in looting. It forced the cavebot to pause for 2 seconds, and I had the "open corpse" delay set to 1500. Now I noticed that I can't set a delay anymore for opening corpses and it loots only about 20/30% of the corpses. We're talking about a major loss in loot here.
The food eater works 10% of the time. Once in a while it'll understand its job and actually eat the food inside of a corpse. Other times, it just doesn't.
It paused once, randomly, as I was using a script that did the boozer quest for me.
On the other hand, the cavebot walker runs very smooth and doesn't run into stairs or holes by accident anymore. Excellent. But please work on the looter and food eating from corpses. I hope this will be resolved soon.
I have no idea if it's still present in this beta since I didn't test it yet, but in the original release of 6.0 reconnecting worked half of the time. It would log on a random character sometimes, and that's really annoying when that char has only a sword and 0 other EQ on him. He walked into a rotworm cave, and if it weren't for me being level 40 I would have died multiple times (100% AFK). It also cost me a bunch of stamina, and I couldn't loot anything because he didn't have a backpack. So that was a total waste.
Is there a chance of us all getting at least a few days back of our premium time? The bot has been very buggy for at least two weeks now. I really want to buy a new premmy since I only have 1 day left and this bot is amazing, but I don't want to waste my money on a buggy bot (no offense).

