06-11-2012, 03:58 PM
Tests BBot 6.1 R11
- The problem with the stairs has been fixed.
- As the points are near each other, sometimes the character is running around between these points. Eg: walking in circles.
- Because the points are near, the character walks a bit and then pause. It gets that way, walking and pausing.
- Looter is better
- Priority to kill: Attack who is nearest, and not the creature with the highest priority.
- The problem with the stairs has been fixed.
- As the points are near each other, sometimes the character is running around between these points. Eg: walking in circles.
- Because the points are near, the character walks a bit and then pause. It gets that way, walking and pausing.
- Looter is better
- Priority to kill: Attack who is nearest, and not the creature with the highest priority.