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BBot 6.6, DaoPay good news
#8
Great. You may have read my post yesterday, and I was partially wrong about it. But, the depositor will become confused sometimes when depositing. Nice to hear things will return to the old version's style, it was more productive.


Also, could you check and fix the attacker priorities? Very often it will attack whatever is closest to you while a monster that's much stronger is attacking you from a distance. It leads to a bit of a waste every time you have a lot of monsters on your screen, and almost killed me twice.

Also, could you make it so that there is an option to avoid stairs, holes, etc on the cavebot? Even though the script I have was finetuned to perfection, the cavebot will still walk on random stairs and into holes when it's close enough (for example, Banuta in Port Hope). Seeing how the bot will make a 3x3 SQM "point", this would be the only solution. Because of it, I can no longer AFK bot and even if I don't, I still end up having an alert (bot stuck) because of that. It wasn't too much of a problem with 6.3/6.4 so I'm guessing the new update sort of made it worse.

The looter has improved but still needs tweaking. It will always loot now, but at a slow pace, which is unfortunate because time is precious when botting in Banuta, and having 7-10 apes spamming you, among them Merklins, is painful for my mana pool and pots. I hope this will become faster in the future.

Glad to hear Daopay will be back. Else I would have had to upload money to my Paypal. Not that that's a problem but it takes like 3 days+.


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BBot 6.6, DaoPay good news - by MegaNo0body - 07-14-2012, 10:08 PM

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