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BBot beta version 7.3 R5
#3
well untill now cavebot seems to be running fine, since it hasnt stopped for a while, beside targeting is too fast and the char is missing some corpses. (only when chasing)

dude i see u have added an alarm that starts when cavebot gets stucked or some script isnt running properly, is there a way to disable this?
it starts in some point tha i've added a maptool.


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BBot beta version 7.3 R5 - by Dexter - 09-18-2012, 09:35 PM

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