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rings on/off
#2
Code:
1000 {equip ring} Ring:=ID_Ring Mana:=ManaToUseRing Self.Mana()<=!Mana! [unequip] Status.InPZ()==0 [unequip] Self.Inventory.Ring.Count()==0 Self.Equip.Ring(!Ring!) Exit() {unequip} Self.UnEquip.Ring(0) Exit()
Change ID_Ring and ManaToUseRing

Code:
1000 {equip sword ring} Ring:ID_SwordRing Self.Attacking()==1 Target.NameIn(Name,Name)==1 [unequip] Self.Equip.Ring(!Ring!) Exit() {unequip} Self.UnEquip.Ring(0) Exit()
Change ID_SwordRing and Target.NameIn(Name,Name) by name of monsters, like Target.NameIn(Dragon,Dragon Lord,Frost Dragon)
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rings on/off - by manahan - 11-08-2012, 08:32 PM

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