11-11-2012, 07:37 PM
(11-08-2012, 04:58 PM)Matze Wrote:(11-08-2012, 01:09 AM)tatiin123 Wrote:(10-27-2012, 12:09 PM)Hunger Wrote: 3000 {Equip DRing If Drunk} Status.Drunk()=1 Self.Inventory.Ring()<>IDDWARVENR Self.Equip.Ring(IDDWARVENR)
This macro will always equip dwarven ring even if u are not drunked, know the reason? :/
3000 {UnEquip DRing If not Drunk} Status.Drunk()=0 Self.UnEquip.Ring(ToContainer)
Maybe you should add this too (not sure , not tested or so , just made it fast).
I just tested and it's keep the same. The character always equip dwarven ring with no Drunk Status. By the way, thanks man.