12-21-2012, 03:26 PM
Try this:
Only change the IDs.
Code:
500 {changeWeapon} Target.ByName(Ghost)==1 [else] Self.Equip.LeftHand(ID_WEAPON_ONE) Exit() {else} Target.ByName(Ghost)<>1 Self.Equip.LeftHand(ID_WEAPON_TWO) Exit()
Only change the IDs.