Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bugs nos scripits
#3
(04-18-2013, 04:30 PM)Coizado Wrote: Os meus estão passando pelos gates corretamente. Abre um script desses no notepad, copia a parte do cavebot que passa pelo Gate e cola aqui pra agente dar uma olhada. Se tiver macro, posta o macro também.

Cemetery Gate
Indo pra City *
Point (32776 31125 7)
Point (32776 31130 7)
Point (32776 31135 7)
Point (32776 31136 7)
Point (32776 31138 6)
Point (32776 31140 5)
MapTool (32776 31141 5:Target: 8615 Use: 0 Pos: 32775 31141 5)
Fixed (32777 31145 5)
Fixed (32778 31147 5)
Point (32778 31147 5)
Point (32778 31149 6)
Point (32778 31150 6)
Point (32778 31151 7)
Voltando pra Hunt *
Point (32774 31160 7)
Point (32776 31157 7)
Point (32778 31154 7)
Point (32779 31151 7)
Point (32779 31149 6)
Point (32779 31147 5)
Fixed (32776 31145 5)
MapTool (32776 31145 5:Target: 8615 Use: 0 Pos: 32775 31145 5)
Fixed (32777 31141 5)
Fixed (32777 31140 5)
Fixed (32777 31140 5)
Point (32777 31138 6)
Point (32777 31136 7)
Point (32777 31131 7)
Point (32777 31126 7)

- Arena Quarter Gate

Indo pra city *
Point (32716 31202 7)
Point (32721 31202 7)
Point (32724 31202 7)
Point (32726 31202 6)
Point (32728 31202 5)
MapTool (32728 31199 5:Target: 8615 Use: 0 Pos: 32729 31199 5)
Fixed (32734 31201 5)
Fixed (32735 31201 5)
Point (32735 31201 5)
Point (32737 31201 6)
Point (32739 31201 7)
Point (32741 31204 7)

Voltando pra Hunt *
Point (32744 31208 7)
Point (32743 31205 7)
Point (32741 31202 7)
Point (32739 31202 7)
Point (32737 31202 6)
Point (32735 31202 5)
MapTool (32734 31200 5:Target: 8615 Use: 0 Pos: 32734 31199 5)
Fixed (32729 31201 5)
Fixed (32728 31201 5)
Point (32728 31201 5)
Point (32726 31201 6)
Point (32724 31201 7)
Point (32719 31201 7)
Point (32714 31201 7)


Messages In This Thread
Bugs nos scripits - by pablofm - 04-18-2013, 03:51 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)