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Bbot 22.0 Stable
#32
(09-05-2013, 08:35 PM)Coizado Wrote: ------- News:

1) The cavebot not walking after losing a target bug is been worked on, it's a priority and will be fixed soon.
PS: Please be carefull with unti-stuck macros, they will deactivate and reactivate your cavebot after a period of time standing in the same SQM, if you use a period of time too low, for example 20 seconds, it might take more then that to deposit your money and withdraw everything you need, (specially pallys that, withdraw for, MP, HP and spears), if the macro kicks in while you are standing in an NPC, it will start from the beggining, depositing your money again, you will be stuck in a loop, withdraw - deposit - withdraw - deposit.

2) A few Macro commands and bot functions have to be created in order to the bot to be able to be a dicer. It's not easy. The work is undergoing to make it possible. Also, it won't be as free of bugs as the dicers that already exist because they are not a script, they are a bot made only for that function. Please Notice that even after Bbot can a be a dicer, we DO NOT garentee that users won't find a bug in your script and take all you money!

3) The mapclick bugs will be worked on as soon as possible, but right now, they are not a priority, so please don't expect it to be fixed anytime soon.

Great idea that you inform us about bbot changes Smile I have a small problem which should be fixed: when i kill monster with summons, for example orc shaman with snakes, bot after killing orc shaman tries to loot snakes and thats make bot stop for a while. Also when waypoints are near place, where door is closed and monsters are inside (tower, bot dont have waypoints to go there) bot is trying to target this monster but it see there is no path but he try to target again what causes stopping bot till he slowly move out of this place and 90% cpu usage. I hope Mega will fix this. Thanks for reading Smile


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Bbot 22.0 Stable - by Coizado - 09-05-2013, 03:31 PM

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