10-02-2013, 04:32 PM
bugs:
1
at some point in cavebot, it stoped killing wolfs and standed still then i kill the wolfs manually, and it keeps opening the the wolf corpse and is stuck in opening the corpse, i disabled "loot" and "open corpse", it continues the wyapoints, 2 screens of distance from the corpses, i activate the "loot" and "open corpse", it comes back to the dead wolfs place, and keeps stucked opening corpses, dont killing the wolves that respawned around the corpses. all the time i had "loot before kill" option. after the corpses rot and disapear, it stays stuck in the place the dead wolves were.
2
some characters get stucked in one sqm, stands still, deactivating and reactivating "Cavebot" wont help, but when i walk a few sqms towards the next waypoint manually, the cavebot works again
1
at some point in cavebot, it stoped killing wolfs and standed still then i kill the wolfs manually, and it keeps opening the the wolf corpse and is stuck in opening the corpse, i disabled "loot" and "open corpse", it continues the wyapoints, 2 screens of distance from the corpses, i activate the "loot" and "open corpse", it comes back to the dead wolfs place, and keeps stucked opening corpses, dont killing the wolves that respawned around the corpses. all the time i had "loot before kill" option. after the corpses rot and disapear, it stays stuck in the place the dead wolves were.
2
some characters get stucked in one sqm, stands still, deactivating and reactivating "Cavebot" wont help, but when i walk a few sqms towards the next waypoint manually, the cavebot works again