Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[€K] Zombies of Liberty Bay
#55
(02-19-2014, 08:35 PM)Canelabot Wrote: If your script doesnt go, check if you have a map. If your script doesnt open the hole change your shovel Id, and your shovel in cavebot and change the tile ID. How to check it? ALt f8 then click on the ittem, or sand and you will see the id in the left upper corner of your screen. Where to change it? In your waypoints you will see a waypoint called (maptools) right clic on it, edit.

Example: Old Maptool
MapTool (32106 32960 7:Target: 231 Use: 3457 Pos: 32106 32960 7)

Fixed MapTool (Using Light shovel)
MapTool (32106 32960 7:Target: 5730 Use: 5710 Pos: 32106 32960 7)


Hi, it seems like you know what you're talking about. It would be very helpful, if you test it take a care to the hole & fix it, make sure it goes in then reupload the script here. I'm sure many including myself will give you REP because we love this script. Thanks in advanced and sorry if this causes much inconvenience in your time, but I hope you can help us follow Bboters.

(02-19-2014, 08:35 PM)Canelabot Wrote: If your script doesnt go, check if you have a map. If your script doesnt open the hole change your shovel Id, and your shovel in cavebot and change the tile ID. How to check it? ALt f8 then click on the ittem, or sand and you will see the id in the left upper corner of your screen. Where to change it? In your waypoints you will see a waypoint called (maptools) right clic on it, edit.

Example: Old Maptool
MapTool (32106 32960 7:Target: 231 Use: 3457 Pos: 32106 32960 7)

Fixed MapTool (Using Light shovel)
MapTool (32106 32960 7:Target: 5730 Use: 5710 Pos: 32106 32960 7)

Ok sorry update, I tried to do what you said. It appears this tile ID changes from 2888 to 5730 not sure why but maybe a way cip is trying to stop botters?

(02-19-2014, 11:43 PM)[email protected] Wrote:
(02-19-2014, 08:35 PM)Canelabot Wrote: If your script doesnt go, check if you have a map. If your script doesnt open the hole change your shovel Id, and your shovel in cavebot and change the tile ID. How to check it? ALt f8 then click on the ittem, or sand and you will see the id in the left upper corner of your screen. Where to change it? In your waypoints you will see a waypoint called (maptools) right clic on it, edit.

Example: Old Maptool
MapTool (32106 32960 7:Target: 231 Use: 3457 Pos: 32106 32960 7)

Fixed MapTool (Using Light shovel)
MapTool (32106 32960 7:Target: 5730 Use: 5710 Pos: 32106 32960 7)


Hi, it seems like you know what you're talking about. It would be very helpful, if you test it take a care to the hole & fix it, make sure it goes in then reupload the script here. I'm sure many including myself will give you REP because we love this script. Thanks in advanced and sorry if this causes much inconvenience in your time, but I hope you can help us follow Bboters.

(02-19-2014, 08:35 PM)Canelabot Wrote: If your script doesnt go, check if you have a map. If your script doesnt open the hole change your shovel Id, and your shovel in cavebot and change the tile ID. How to check it? ALt f8 then click on the ittem, or sand and you will see the id in the left upper corner of your screen. Where to change it? In your waypoints you will see a waypoint called (maptools) right clic on it, edit.

Example: Old Maptool
MapTool (32106 32960 7:Target: 231 Use: 3457 Pos: 32106 32960 7)

Fixed MapTool (Using Light shovel)
MapTool (32106 32960 7:Target: 5730 Use: 5710 Pos: 32106 32960 7)

Ok sorry update, I tried to do what you said. It appears this tile ID changes from 2888 to 5730 not sure why but maybe a way cip is trying to stop botters?

Okay I fixed it. I'll be sending REP your way sir. Thank-you


Messages In This Thread
[€K] Zombies of Liberty Bay - by erleo - 11-08-2013, 03:30 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)