06-03-2014, 04:47 PM
Its possible
Code:
500 {Shot Area Rune} monsters:=Creatures.OnScreen() water:=Creatures.ByName(Water Elemental) Dec(monsters, !water!) !monsters!>3 target:=Creature.Attacking() Creature.ShootOn(!target!, ID OF RUNE)
REP ++ IF I HELPED YOU !!! THANKS