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Target's name
#3
I want make macro which will send private message to my friend when somebody will atk me. In killer you have option Allow attack players which attaks player who attack me. Then, player who i attack is actual target and then my macro will send a message with pk's nick to my friend. Something like this:

target=Creature.Attacking()
Self.PrivateMessage(Friend's name, Player named !target! is attacking me!)

But instead of sending pk's name, it send his ID which makes script useless.


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Target's name - by Sd Shot - 07-15-2014, 07:18 PM

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