09-02-2014, 03:55 PM
Try this macro:
[macro]500 {gfb Shotter} target:=Creature.Target() IDRUNE:=3191 Creatures.OnScreen()<=2[jump] Creatures.PlayersOnScreen()<>1 Self.Attacking()==01 Self.Mana>=20 Self.Say(exori vis) {jump} Creatures.OnScreen()>=3 Creatures.PlayersOnScreen()<>1 Self.Attacking()==01 Creature.ShootOn(!target!, !IDRUNE!)[/macro]
[macro]500 {gfb Shotter} target:=Creature.Target() IDRUNE:=3191 Creatures.OnScreen()<=2[jump] Creatures.PlayersOnScreen()<>1 Self.Attacking()==01 Self.Mana>=20 Self.Say(exori vis) {jump} Creatures.OnScreen()>=3 Creatures.PlayersOnScreen()<>1 Self.Attacking()==01 Creature.ShootOn(!target!, !IDRUNE!)[/macro]