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[suggestion] Cure limits
#1
Problem: in most of my scripts, when need, I put a macro to spell exana pox when poison is over then X, for example. This makes the native cure poison solution a bit obsolete, because in hunts we wont use exana pox when the poison is in one, for example.

Solution: this could easily be solved with a simple textbox next to the checkbox (like in paralyse) to put a limit value from hits, to use the spell. Ex.: if 6 in cure poison, the bot says exana pox only if poison turn is higher or equal than 6. BUT I don't know if you'll be able to extract the data of hit turn. Then, if it have a high difficult, it can be an unfeasible task for you.
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[suggestion] Cure limits - by Renato Ribeiro - 12-10-2014, 07:55 PM

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