10-13-2014, 10:51 PM
(10-13-2014, 09:47 PM)Seeken Wrote:PHP Code:500 {Energy Ring} HP:=600 Self.Health()<!HP! [OnMana] Self.Inventory.Ring()<>3088 Misc.ItemCountEx(3051)>0 Status.ManaShield()==0 Self.Equip.Ring(3051) Exit() {OnMana} Self.Inventory.Ring()==3088 Self.UnEquip.Ring(0) Exit()
It puts energy ring while HP<600, you can change it.
i have this macro, i need for X monster on screen no for HP