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Am I able to do these things with BBot?
#8
hmn.. try put killer stop before go label..
For me it's look like char first must to reach label and then desactive killer.. I'm not macro boss but try to do it

Self.Capacity()<=100
!gorefill!<0
Self.Z()==7
Killer.Stop()
CaveBot.GoLabel(refill)
gorefill:=1
HUD.Display(capcheck)

or under the Self.Z()==7 in u hunt on other floor like 7..

Or rey something like that:

Self.Capacity()<=100 [refill]
Killer.Stop()
CaveBot.GoLabel(refill)
Exit()
{refill}
Exit()
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