02-05-2015, 10:14 PM
(02-04-2015, 11:59 PM)damiansnk Wrote: hmn.. try put killer stop before go label..
For me it's look like char first must to reach label and then desactive killer.. I'm not macro boss but try to do it
Self.Capacity()<=100
!gorefill!<0
Self.Z()==7
Killer.Stop()
CaveBot.GoLabel(refill)
gorefill:=1
HUD.Display(capcheck)
or under the Self.Z()==7 in u hunt on other floor like 7..
Or rey something like that:
Self.Capacity()<=100 [refill]
Killer.Stop()
CaveBot.GoLabel(refill)
Exit()
{refill}
Exit()
Hey! I think your tip of change avoid time + change the order worked. I'll keep testing but you helped so much! Rep+
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Yours,
boladaopesadao