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[Tibia 10.82 - BBot 65.1] Not Possible to Open a Specific Hole in ANK
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(10-22-2015, 08:13 PM)konnie Wrote:
Quote:Parameters:

TargetID: is the ID on the map, if the ID is not found the macro tool is skiped
Lemme see, TargetID seems to be the thing which is going to suffer the action on the map. If i want to open the hole, then i need to know it's ID, but how I am suppose to get this ID?

Alt+F8, the ID will be on the top of the Tibia screen (click something to update the id).

(10-22-2015, 08:13 PM)konnie Wrote:
Quote:The Map Tool only follows the next item of the waypoint list when the TargetID is not present anymore. It works very well for doors or grasses because the Door changes the ID when it is open or closed, and the grass simply is deleted.
It seems that I need the correct TargetID, otherwise my script will be stuck unless the item change it's form.

It is not that easy to figure things out when you can get banned by doing suspicious actions. I am just trying to get things clear to accelerate my knowledge on this tool, which seems to be very precise and useful.

If you put the wrong TargetID, it won't execute anything and it will try to proceed to the next waypoint point.
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