01-10-2016, 07:38 PM
in my opinion script for RP should have multiple full checks (even for macro), to prevent munitions end up before leaving the hunt
example
{0} FullCheckAmmo Misc.ItemCountEx (! AmmoID!) <! MinAmmo! CaveBot.GoLabel (GoToRefiller) Exit ()
this way I can create some labels who walk through the cave to the central label
example
{0} FullCheckAmmo Misc.ItemCountEx (! AmmoID!) <! MinAmmo! CaveBot.GoLabel (GoToRefiller) Exit ()
this way I can create some labels who walk through the cave to the central label


![[Image: rpPc2Sb.png?1]](http://i.imgur.com/rpPc2Sb.png?1)
![[Image: Ogu21RI.png?1]](http://i.imgur.com/Ogu21RI.png?1)