03-15-2016, 08:33 AM
(This post was last modified: 03-15-2016, 08:34 AM by kaine112233.)
(03-15-2016, 04:44 AM)Garuh Wrote:(03-15-2016, 03:59 AM)kaine112233 Wrote:(03-15-2016, 03:54 AM)Garuh Wrote:(03-15-2016, 03:15 AM)kaine112233 Wrote: yes thats what im asking but it doesnt go away straight away it has a chance to break will it still stay there till its dead? and its zoltyum.org
add 3-5 macros to prevent the possible fail of the mine ore
the problem is that it can break from 1 or 2 hits or if your lucky if can go up to 100 hits so i hoping there is a way it stops the cavebot if it stands next to the stone id and it will start again once the stone id is gone
u need maybe some most intense.
Label1 hunt1
point
point
label2 mining1
fixed
macro
label3 hunt2
point
point
label4 mining2
fixed
macro
.....
.....
macro
if misc item in range >1
map use (mining)
golabel2
{else}
golabel3
------
basic idea
ok ty i get the idea

(03-15-2016, 05:02 AM)Catar Wrote: Pls name your thread according to what you requested, so we can know what to expect,
"Please help" means nothing
Quote:All the topics must have a real title.
Invalid titles examples: HELP, URGENT
Uppercase titles are also considered invalid.
im sorry i didnt know

edit: i changed it i hope thats ok now
