01-10-2016, 07:38 PM
in my opinion script for RP should have multiple full checks (even for macro), to prevent munitions end up before leaving the hunt
example
{0} FullCheckAmmo Misc.ItemCountEx (! AmmoID!) <! MinAmmo! CaveBot.GoLabel (GoToRefiller) Exit ()
this way I can create some labels who walk through the cave to the central label
example
{0} FullCheckAmmo Misc.ItemCountEx (! AmmoID!) <! MinAmmo! CaveBot.GoLabel (GoToRefiller) Exit ()
this way I can create some labels who walk through the cave to the central label