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macro help
#10
(03-15-2016, 09:14 AM)damiansnk Wrote: Use macro check if map has ID
If yes then use if no ignore.
If is didnt change after use
Just do it in manual
And put next to use point

are you able to put that in macro form im having trouble understanding ty Big Grin

(03-15-2016, 04:44 AM)Garuh Wrote:
(03-15-2016, 03:59 AM)kaine112233 Wrote:
(03-15-2016, 03:54 AM)Garuh Wrote:
(03-15-2016, 03:15 AM)kaine112233 Wrote: yes thats what im asking but it doesnt go away straight away it has a chance to break will it still stay there till its dead? and its zoltyum.org

add 3-5 macros to prevent the possible fail of the mine ore

the problem is that it can break from 1 or 2 hits or if your lucky if can go up to 100 hits so i hoping there is a way it stops the cavebot if it stands next to the stone id and it will start again once the stone id is gone

u need maybe some most intense.

Label1 hunt1
point
point
label2 mining1
fixed
macro
label3 hunt2
point
point
label4 mining2
fixed
macro
.....
.....

macro
if misc item in range >1
map use (mining)
golabel2
{else}
golabel3



------
basic idea

http://imgur.com/Q8ShPmB
i have done this buts not working for some reason :/
i hope you understand this Smile im trying
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macro help - by kaine112233 - 03-15-2016, 01:45 AM

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