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Exori / Gran WITH PARTY MEMBER ON SCREEN
#4
Bros, is there any way to cast exori/exori gran with Any amount of members on the screen? I tried to do the following
500 {[Party] Exori} Wait:=1 VarMult(Wait, 6) Creatures.ByRangeName(3, Scorpala)==0 Creatures.ByRangeName(3, Scorpion Danger)==0 [EXORI] Creatures.PlayersOnRange(3)>=2 [EXORI] Time:=0 Self.Attacking()==1 Creature.DistanceToSelf(:TargetID)<=3 Self.Mana()>=80 Self.Say(exori ico) Self.Say(exori hur) Exit() Exit() {EXORI} VarAdd(Time, 1) Status.InPZ()==0 Creatures.ByRangeName(3, Omar)==1 Creatures.ByRangeName(3, Scorpion Danger)==1 [EXORI 2] Creatures.PlayersOnRange(3)<=2 [SPELLS RANGE] !Mobs>=2 [SPELLS RANGE] !Time!>=!Wait! Self.Mana()>=115 Self.Say(exori) Self.Mana()>=340 Self.Say(exori gran) Exit() {EXORI 2} VarAdd(Time, 1) Status.InPZ()==0 Creatures.ByRangeName(3, Omar)==0 Creatures.ByRangeName(3, Scorpion Danger)==0 Creatures.PlayersOnRange(3)==1 !Mobs>=2 [SPELLS RANGE] !Time!>=!Wait! Self.Mana()>=115 Self.Say(exori) Self.Mana()>=340 Self.Say(exori gran) Exit() {SPELLS RANGE} Self.Attacking()==1 Creature.DistanceToSelf(:TargetID)<=3 Self.Mana()>=80 Self.Say(exori ico) Self.Say(exori hur) Exit()


Adding the following ('cause I wanted to do if there is any monster, not the written ones)

50

{Mobs Counter}
Mob1:=Creatures.Beside()>=2
Mob2:=Creatures.Beside()>=2
Mob3:=Creatures.Beside()>=2
Mob4:=Creatures.Beside()>=2
Mob5:=Creatures.Beside()>=2
Mob6:=Creatures.Beside()>=2
Mob7:=Creatures.Beside()>=2
Mobs:=!Mob1
VarAdd(Mobs, !Mob2)
VarAdd(Mobs, !Mob3)
VarAdd(Mobs, !Mob4)
VarAdd(Mobs, !Mob5)
VarAdd(Mobs, !Mob6)
VarAdd(Mobs, !Mob7)
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