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macro task and refiller all together has how?
#3
(02-09-2021, 03:13 PM)Kazan Wrote: [quote='gerinho' pid='121254' dateline='1612761172']
macro task and refiller all together has how? please helpHeart
wanted a macro to check a certain amount of monsters and potions so you can go back to the safe zone

you can make counting monsters and set it as variable like this

10000 {task } !elitedraken!:=Creatures.Killed(Draken Elite)

and than you can add this variable to full check code like this (example made with my checker)

Full Refiolka Else HUNT Code 237<300; 23375<70; !elitedraken!>500

and in waypoints when you will be at npc which is taking task back you need to add manual macro which will reset amount of killed creatures but here problem goes on - i dont know if it's even possible to reset killer statistics from a macro. You will have to ask MegaNo0body
[/quotet
thanks lover
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