09-08-2013, 07:51 PM
Drop Loot should search for dropable loot within all the containers, just like Depositer does, not the only ones within opened containers.
Also FullCheck ItemName & macro function Misc.ItemCount(ItemName) always returns -1.
I've tried so many possibilities like:
Health Potion
health potion
Health Potion
health potion
Health Potion...
health potion...
"health potion"
"Health Potion"
Health Potions
health potions
Health Potions
health potions
Health Potions...
health potions...
"health potions"
"Health Potions"
Always the same result: -1
Does anyone of you have any idea, how could I drop loot from all the containers (5-6 backpacks of loot, one inside each another), not only from the opened and visible containers? I'm out of ideas...
Also FullCheck ItemName & macro function Misc.ItemCount(ItemName) always returns -1.
I've tried so many possibilities like:
Health Potion
health potion
Health Potion
health potion
Health Potion...
health potion...
"health potion"
"Health Potion"
Health Potions
health potions
Health Potions
health potions
Health Potions...
health potions...
"health potions"
"Health Potions"
Always the same result: -1
Does anyone of you have any idea, how could I drop loot from all the containers (5-6 backpacks of loot, one inside each another), not only from the opened and visible containers? I'm out of ideas...