10-19-2013, 07:18 AM
can anyone help me make a script that will attack lost soul until it runs, then stop attack and ignore? this is what i have so far
Health(Lost Soul)>5% Creature.Attack(Lost Soul) creature.Health(Lost Soul)<5% Self.Stop()
Health(Lost Soul)>5% Creature.Attack(Lost Soul) creature.Health(Lost Soul)<5% Self.Stop()