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teste
#1
teste
#2
Code:
target:=Creature.Attacking()
Creature.DistanceToSelf(!target!)<=6
Creature.IsPlayer(!target!)==1
X:=Creature.X(!target!)
Y:=Creature.Y(!target!)
Z:=Creature.Z(!target!)
Map.Thrown(3031, 1, !X!, !Y!, !Z!)
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