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new system rune shooter
#1
1
I could ask about it is possible like in another bots to do a rune shooter exactly gfb and ava? Now is only possible shot in target and sometimes it's waste of runes.
2
In other bot shoot ava in count of monster and hit every of them. Bbot shoot rune in target for example on lich hell when neceo run away all monster are behind char but on screen is x monster and bot shooting ava only on necro.
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#2
Come on guys it will be very usefull :<
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#3
YEAHH !! SOME ANSWER !! Sad
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#4
BUMB THIS !!! READ IT
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#5
The idea is that BBot should shoot where a GFB or Avalanche hit several monsters, so the target should be the average of the monsters?
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#6
[Image: ivy851k.jpg]

Yellow = current shotting
Blue = where should shot


I seen that:

which monsters bot have to shot rune (rest is ignored)
monstersto shot rune (rat, cave rat, troll)

how many monsters to shot (in rune area not screen or range)
monster (4)
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#7
yeah this is pretty good idea to implement.

use the rune where can hit the most numbers of creatures in the area.
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#8
This seems really hard to do xD mega if you can manage do to it you are the boss!
Ugi a temporally solution to your problem would be shooting AVA only if the creature has more than 15%? Hp so the hatchling wont be running
Or add another condition to the macro: distance<=3? Idk xD
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#9
It's only example I love ava,gfb scripts fast and cheap exp Big Grin
for example lich hell u can start at 90 and get 150k/h exp
without ava you will die on 120+ xD
when you follow necro all mobs are behind you and ava going to hit only 1 mob..

I know really hard to do mega must to create areas
like

XX
XXXXXX
XXXXXXXX
XXXXXX
XX

and full check is it x monster in arena then press hotkey move mouse and click

but with that macro I'll get my dreams
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#10
+1 it'll be so usefull and probably more players would start to use bbot on mage characters
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#11
that would be greatfull + fix special arenas to can creating anty lure or hardcore mode scripts.
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#12
Bump
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#13
when is the update for this option?
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#14
This is in progress, I'm working on the algorithm (trying something like k-means or k-centroids). With this feature, a 'Lure' option will come (attack + cavebot walking).
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#15
would be good something like
when character in box xyz, xyz
attack monster with label name
after kill keep going walk
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#16
The GFB taker is at 40% Smile
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