07-27-2015, 01:20 PM
Hi People, I have one sugestion for bbot cavehunting, the Multi character Hunt.
What is it: It's a function to hunt with more than one character in a single respawn, like knight + druid hunting.
How will this work: You create normaly the way points and attack sequences, but the difference is you'll create one attack and heal sequence for each character and the cave bot waypoints can be diferent or the same. This also applies for using "exura gran mas res" if set distance and both characters life %.
Ex: knight <=75% , Druid <=90%.
What's the difference: This function will share variables, so you'll hunt with both character without the healler staying behind or going so much ahead and dying.
How will this work: Bbot get's the position of a character in your cavehunting, so it's expected you can make a character stop walking in a set variable distance between the characters, and you can set one range are in the respawn that the healler can run ahead and lure "if it's a high lvl hunt". And so you can also make when X enemys on any of the characters screen use X rune, like firebomb, poison bomb, energy bomb.
Well if ok, but if the knight leave the respawn and let the druid to die?:
This can be solved sharing the conditions to leave respawn.
Ex: !ManaPot!:1<80
This :1 reffers to character 1 so if character 1 has less than 80 mana potion both character leave the respawn in the checklabel.
Well I think this is a inovation that can attract many customers to bbot because I never seen a bot you with this function. And this makes possible use bbot in many more hunts like Draken tower or oramond. *.*
What is it: It's a function to hunt with more than one character in a single respawn, like knight + druid hunting.
How will this work: You create normaly the way points and attack sequences, but the difference is you'll create one attack and heal sequence for each character and the cave bot waypoints can be diferent or the same. This also applies for using "exura gran mas res" if set distance and both characters life %.
Ex: knight <=75% , Druid <=90%.
What's the difference: This function will share variables, so you'll hunt with both character without the healler staying behind or going so much ahead and dying.
How will this work: Bbot get's the position of a character in your cavehunting, so it's expected you can make a character stop walking in a set variable distance between the characters, and you can set one range are in the respawn that the healler can run ahead and lure "if it's a high lvl hunt". And so you can also make when X enemys on any of the characters screen use X rune, like firebomb, poison bomb, energy bomb.
Well if ok, but if the knight leave the respawn and let the druid to die?:
This can be solved sharing the conditions to leave respawn.
Ex: !ManaPot!:1<80
This :1 reffers to character 1 so if character 1 has less than 80 mana potion both character leave the respawn in the checklabel.
Well I think this is a inovation that can attract many customers to bbot because I never seen a bot you with this function. And this makes possible use bbot in many more hunts like Draken tower or oramond. *.*