08-13-2015, 04:34 PM
Hey guys. I am looking for script/macro which use stealth ring when around are more than two/three berserkers or leaders. Can someone help me?
Stealth ring script/macro
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08-13-2015, 04:34 PM
Hey guys. I am looking for script/macro which use stealth ring when around are more than two/three berserkers or leaders. Can someone help me?
08-13-2015, 05:27 PM
2+ Berserkers Equip Ring
Code: 1000 {2 zerk equip ring} Creatures.ByNameBeside(Orc Berserker)=>2 Self.Equip.Ring(3049) 2+ Leader Equip Ring Code: 1000 {2 zerk equip ring} Creatures.ByNameBeside(Orc Leader)=>2 Self.Equip.Ring(3049) 1- Zerk Unequip Ring 1000 {unequip ring 1-zerk} Creatures.ByNameBeside(Orc Berserker)=>1 Self.UnEquip.Ring(0) 1- Leader Unequip Ring 1000 {unequip ring 1-zerk} Creatures.ByNameBeside(Orc Leader)=>1 Self.UnEquip.Ring(0) Add all and active. Rep+ if helped.
08-13-2015, 05:41 PM
(This post was last modified: 08-13-2015, 05:43 PM by czarusionek.)
There is one problem. When macros are activated, bot put on and second later it put off ring and make it until all berserkers and leadear are dead
One script in one macro(I saved macros)
Try thats macros:
PD: Are two differents macros, first test 1 and after other. First: [macro]200 {Stealth Ring} ring:=3049 Creatures.ByRangeName(8, Orc Berserker)>=2 [up] Creatures.ByRangeName(8, Orc Leader)>=2 [up] Self.UnEquip.Ring(0) Exit() {up} Self.Equip.Ring(!ring!) Exit() [/macro] Second: [macro]200 {Stealth Ring 2.0} id:=Self.Equip.Ring(3049) Creature.NameIn(!id!, Orc Berserker, Orc Leader)>=2 [ring] Exit() {ring} Self.UnEquip.Ring(0) Exit() [/macro]
08-13-2015, 05:46 PM
First one, put on ring and it is i using it all time
Second one mkes the same that macro from kaiquegabriel
Try this:
If have only 2 berserkers dont up, i have 2 berskers + 1 or more leaders up ring. If less of 2 berserker the ring go down. [macro]200 {Stealth Ring 2.0} ring:=3049 Creatures.ByName(Orc Berserker)>=2 [jump] Creatures.ByName(Orc Leader)>=1 [jump] Self.Equip.Ring(!ring!) Exit() {jump} Self.UnEquip.Ring(0) Exit() [/macro] You can change the number of berserker for 1, and if have in screen 1 berserker and 1 leader up the ring, Idk if u wanna this, is so hard.
08-14-2015, 04:32 PM
(This post was last modified: 08-14-2015, 04:33 PM by czarusionek.)
Close enough
Works excellent but it doesn't put up when are only 2 or more berserks? It only wear when are leaders too Could you add it? If not, don't worry. :0 I will not be sad
08-14-2015, 05:09 PM
(08-14-2015, 04:32 PM)czarusionek Wrote: Close enough Only up stealtb ring if in screen min. 2 or + berserkers and 1 or + leaders. Dont up if only 2 berserkers, or 1 berserker and 1 leader.
08-14-2015, 05:55 PM
I know it I saw it, but If it is posibility to up ring when are only(without leader) 2 berserkers too it will be fantastic. Can you do this? Is it impossible?
08-14-2015, 06:23 PM
Sure
[macro]200 {Stealth Ring 2.0} ring:=3049 Creatures.ByName(Orc Berserker)>=2 [jump] Self.Equip.Ring(!ring!) Exit() {jump} Self.UnEquip.Ring(0) Exit() [/macro] |
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