09-18-2015, 01:05 PM
Can someone write me a script (macro) where a character will turn on the killer when two monsters on the screen and off as there is one, and turns on walking when a monster on the screen and turns off when two.
Killer and cavebot...
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09-18-2015, 01:05 PM
Can someone write me a script (macro) where a character will turn on the killer when two monsters on the screen and off as there is one, and turns on walking when a monster on the screen and turns off when two.
09-18-2015, 01:13 PM
Try this:
[macro]500 {Killer On/Off by Creatures} Creatures.OnScreen()<=1 [Jump] Killer.Stop() Exit() {Jump} Creatures.OnScreen()>=2 Killer.Start() Exit()[/macro]
dosent work ;/ idk why... still attack one monster on screen
I mean for such macro with turn off targeting as there is one monster on the screen (and then it does not attack) and turns as there are two monsters
09-19-2015, 09:54 AM
bump..
02-12-2016, 06:52 PM
???? someone ????
Eh let me explain.....
If 2 monsters on screen, and macro turns killer ON, it will attack them until THEY BOTH DEAD, so it doesn't matter if macro will turn OFF the killer when 1 mosters dies and 1 left. Because bot starts attacks the second one, before macro detects that the first one died. Bot will still end up KILLING THEM ALL. |
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