12-31-2015, 02:02 PM
Creatures.AllyByRange() Count the number of players that are in ALLIES list
Would make it posible to make safe exori macro that ignores number of Creatures.PlayersOnScreen()
I'm making duo party (knight+rp) full afk now
Right now i can use Creatures.ByRangeName(Range, Name) but i have to change Name in every script isntead of putting just names in Ally list
Would make it posible to make safe exori macro that ignores number of Creatures.PlayersOnScreen()
I'm making duo party (knight+rp) full afk now
Right now i can use Creatures.ByRangeName(Range, Name) but i have to change Name in every script isntead of putting just names in Ally list