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Ankrahmun whole
#1
Do you have any idea how to make opening whole in ank? I want to make 100%afk but, sometimes i need to use shovel 1 time, and sometimes 25 times Big Grin So i can't to do manualy macro.
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#2
(03-06-2016, 05:52 PM)ozyrixe Wrote: Do you have any idea how to make opening whole in ank? I want to make 100%afk but, sometimes i need to use shovel 1 time, and sometimes 25 times Big Grin So i can't to do manualy macro.

On my SOIL ED Macro I make a manual and 15x waypoints manual, like:

Code:
Macro (x y z:UseEnchanted)
Macro (x y z:UseEnchanted)
Macro (x y z:UseEnchanted)
Delay (x y z:1)
Macro (x y z:UseEnchanted)
...

Use this macro:
Code:
0 {UseEnchantedEmerald} SHOVEL:=shovelid WHOLE:=wholeid X:=Self.X() Y:=Self.Y() Z:=Self.Z() Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Macro.Wait(10) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Macro.Wait(10) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5) Map.UseOn(!SHOVEL!, !WHOLE!, !X!, !Y!, !Z!, 5)

Only edit "shovelid" and "wholeid" to IDs of items.
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#3
Macro use item on map
Set automatic 2000
Next to hole add delay point xd
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