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Cant believe it just happened
#1
For the first time EVER in history of me using bbot.
Bot hit exori into someone...

15:39 You lose 140 hitpoints due to an attack by a fire elemental.
15:39 You lose 19 hitpoints due to an attack by a fire elemental.
15:39 Some Guy loses 20 hitpoints due to an attack by a fire elemental.
15:39 Some Guy loses 249 hitpoints due to your attack.
15:39 a massive fire elemental loses 281 hitpoints due to your attack.
15:39 a fire elemental loses 280 hitpoints due to your attack.

How is that? Even possible?

Each one of my exori macros contains line that prevents bot from using exori if someone in 3 sqm range.
Code:
Creatures.PlayersOnRange(3)==1

It hit the guy far away from any ladder/ stairs/ ramp

Is that the new update? Or maybe lag.
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#2
I hope is lag, please, keep me updated!
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#3
Wow.
It happened again.

This time on RP same guy like before got hit my my mas san.
No idea how it happens

I have
Creatures.PlayersOnRange(5)==1
on my mas san macro (used as manual only), and mas san has 3 range.


Quote:12:16 a fire elemental loses 280 hitpoints due to your attack.
12:16 ------- loses 142 hitpoints due to your attack.
12:16 a fire elemental loses 280 hitpoints due to your attack.
12:16 a fire elemental loses 280 hitpoints due to your attack.
12:16 a fire elemental loses 280 hitpoints due to your attack.


Anyone else noticed his bot to attack other players? by accident?


Mega, what is the delay between bot reading this line in macro Creatures.PlayersOnRange(5)==1 and an actuall attack in tibia?
Is it so big that someone can manage to enter that 5 sqm area?
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#4
Maybe that OTServer doesn't respect the IsPlayer/IsCreature ID rules Sad
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#5
(04-27-2016, 11:30 AM)MegaNo0body Wrote: Maybe that OTServer doesn't respect the IsPlayer/IsCreature ID rules Sad


It does cuz I use bbot there for loong time ;D ,it never hit anyone before 69 update.

It always stops attacking when som1 is close and im looking at it.

It only happened SECOND time ever that bot hit someone accidently.

I think it may be something to do with keep distance.

I suspect that, between bot does macro command line
Creatures.PlayersOnRange(5)==1
and
Self.Say(exevo mas san)
Bot will Keep distance and move character. So Self.Say is performed in different place than macro was originally triggered.



____________________________
I changed my macros to check PlayersOnScreen to be extra safe...
but it will actually slow down Exp and profit
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#6
I had never seen a similar case (incluides with lag) of that type of fails.
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#7
Also other scenario i can think of.

If someone enters same floor (stairs, ladder), after bot already checked if there are players nearby and before Self.Say(spell).

These are miliseconds but it is possible right?
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#8
No, Macros are synchronous.

Share me your macros and advanced attacks.
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#9
(04-27-2016, 02:02 PM)MegaNo0body Wrote: No, Macros are synchronous.

Share me your macros and advanced attacks.

Ill pastebin it and send you on facebook ok?

____________

i did sent you already changed version of my RP script tho... i made extra timer to be safe on mas san.

but ek script is untouched since last time it got me skull.
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