02-24-2017, 05:50 AM
Hello!
What do you think about add option, what was possible in old Elfbot; "Loot Distant Target"? On/Off or with settings for range? I mean option what will make possible set when my character can open corpse (for example; Not open corpse what is too far from character, like 2sqms or more)
Cause it's little bit problematic, when i'm botting and using macro special areas (when character will enter area, he starts running to safe place) and someone will kill monster on this area when my character see this, he will go there to try open corpse and than he starts running to depot...
It's problem on guzzlemaws too, cause when i'm botting there i need to keep character close to the walls (he will die from 8 monsters there), and when someone will kill monster on screen, character go there to try open corpse, and stay there for kill rest of monsters. Then he got 8-pack and die.
Maybe option
What do you think about add option, what was possible in old Elfbot; "Loot Distant Target"? On/Off or with settings for range? I mean option what will make possible set when my character can open corpse (for example; Not open corpse what is too far from character, like 2sqms or more)
Cause it's little bit problematic, when i'm botting and using macro special areas (when character will enter area, he starts running to safe place) and someone will kill monster on this area when my character see this, he will go there to try open corpse and than he starts running to depot...
It's problem on guzzlemaws too, cause when i'm botting there i need to keep character close to the walls (he will die from 8 monsters there), and when someone will kill monster on screen, character go there to try open corpse, and stay there for kill rest of monsters. Then he got 8-pack and die.
Maybe option