Posts: 69
Threads: 8
Joined: Feb 2018
Reputation:
0
Hello, I would like to know how I can add a fixed number to variables so that it is not divided / added / multiplied or subtracted. E.g, if I enter respawn, then I get added to variables Killer=1, if I leave hunt the macro added to variables Killer=0. Thank's for all answer. Regards!
Posts: 1,630
Threads: 103
Joined: Sep 2015
Reputation:
0
06-13-2018, 05:37 AM
(This post was last modified: 06-13-2018, 05:40 AM by Catar.)
Huh, sure,
I usually use no kill points in cavebot to stop killer in certain places
Or Self.PositionIn command
Self.PositionIn(X1, Y1, Z1, X2, Y2, Z2) Check if the player is in a position box → :True | :False
Posts: 69
Threads: 8
Joined: Feb 2018
Reputation:
0
I mean that in your lure before full check it would add to variables Cave Killer=0 and after checking CaveKiller=1. If i have full check on at the end respawn the bot goes crazy and often does not leave respawn.
Posts: 1,630
Threads: 103
Joined: Sep 2015
Reputation:
0
i'd have to see that, never had any problem with bot not leaving spawn with my lure
Posts: 69
Threads: 8
Joined: Feb 2018
Reputation:
0
if u want i have cast on hexera. password 2314