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BBot 83.0
#1
Quote:Version 83.0
= Trade System reworked, now the Trade System will have fewer bugs
* Fixed crash when closing BBot
* Fixed several 'Critical Error' crashes
= Attack Sequences small layout changes trying make the interface cleaner
+ Double-Clicking Attack Sequences now will edit them, allowing user to see FullCheck and edit the sequence
+ New macro: Cavebot.NoKill(enabled=[:Yes, :No])
+ New macro: OpenCorpses.Pause
+ New macro: OpenCorpses.UnPause
+ Added Screen Limiter on Area Shooter - protecting user shooting outside the screen
+ New Tibia 10.00v6 items

This should be stable, the previous versions will be set to auto-update in the following days.

How to improve BBot?
Please, let's concentrate the improving BBot ideas here, refreshing the ideas that weren't implemented.
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#2
There it is guys, moment everyone waited for. Possible safe shooting with gfb
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#3
Going to test!
https://www.ezodus.net/
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#4
Adv attack priority attack like in Killer.
Example: Shot thunder/ava/gfb etc. in priority from killer

[Image: okey.png]
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#5
(04-01-2018, 10:32 PM)erleo Wrote: Adv attack priority attack like in Killer.
Example: Shot thunder/ava/gfb etc. in priority from killer

[Image: okey.png]

It has a priority, just move the adv attack entry up and down. The upper ones are the first ones to execute.

   
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#6
Yeah i know haha but u need make many adv seq. With this "priority" is more simple.
Just a simple idea but not necessary.
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