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Any [BBOT EXPERT] could it edit?
#1
Rainbow 
Hi, as in the subject, I need to edit macro, which wear / assumes an Energy Ring when it is under 30% of life and when it's 100% wear / equip Dwarven Ring.

Here is my macro :

100 {Energy Ring + Dwarven Ring} HPon:=500 HPoff:=1500 Self.Health()<=!HPon! [OnMana] Self.Inventory.Ring()<>3088 Misc.ItemCountEx(3051)>0 Status.ManaShield()==0 Self.Equip.Ring(3051) Exit() {OnMana} Self.Health()>=!HPoff! Self.Inventory.Ring()==3088 Self.UnEquip.Ring(0) Exit()

ID rings:

Energy Ring =3051
Dwarven Ring =3097
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#2
macro has to check both for equipped / unequipped ring ID, so it doesnt loop.

Check some of my macros (in my signature - similar to Switching life ring / skill ring)
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#3
(01-21-2019, 11:08 PM)Catar Wrote: macro has to check both for equipped / unequipped ring ID, so it doesnt loop.

Check some of my macros (in my signature - similar to Switching life ring / skill ring)

Thanks Big Grin

(01-22-2019, 02:07 PM)Twojstary Wrote:
(01-21-2019, 11:08 PM)Catar Wrote: macro has to check both for equipped / unequipped ring ID, so it doesnt loop.

Check some of my macros (in my signature - similar to Switching life ring / skill ring)

Thanks Big Grin

PS: 30 min editing and for nothing, could you tell me where you learned to edit the macros? Big Grin
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#4
taught myself its super easy language,
once u understand it on your own u can do whatever u want.

i never took copy/paste anyone ready macro without understanding it first and remaking it on my own.
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