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it is possible?
#1
Is there any way to make a macro recognize the list of allies? Or a list of items?
For example,
Creatures.ByName (! Allies) or Map.PickUp (! List, -1, 1,:X,:Y,:Z).
List:= 3031, 3035, 3043, 9058

Is it possible to do something of the genre?
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#2
It's very difficult

We did something with similar list idea.

https://forums.bmega.net/showthread.php?tid=28496

One macro was checking consecutive variables to see if they exist:
Like 1_armor, 2_armor, 3_armor etc, and looped back to doing action on 1 if went to 4_armor which didnt exists in variables list.

and other macro was equipping those items
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