Posts: 658
Threads: 35
Joined: Apr 2012
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W zaleznosci od capa:
2000 {DropFlasksCap} X:=Self.X() Y:=Self.Y() Z:=Self.Z() Self.Capacity()<=100 Map.Thrown(283, -1, !X!, !Y!, !Z!) Map.Thrown(284, -1, !X!, !Y!, !Z!) Map.Thrown(285, -1, !X!, !Y!, !Z!) Exit()
100 = cap
W zaleznosci od ilosci empty potion flaskow (normalnych):
2000 {DropFlasksAmount} X:=Self.X() Y:=Self.Y() Z:=Self.Z() Misc.ItemCountEx(285)>=25 Map.Thrown(283, -1, !X!, !Y!, !Z!) Map.Thrown(284, -1, !X!, !Y!, !Z!) Map.Thrown(285, -1, !X!, !Y!, !Z!) Exit()
25 = ilosc empty potion flaskow