Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
macro commands on Bbot macro editor VS Forum documentation
#1
IS ON DOCUMENTATION ..... IS ON MACRO EDITOR (CONTROL+SPACE LIST)
a "----------" means not present

BBot.LevelSpyDown() looks one ........BBot.LevelSpyDown()
BBot.LevelSpyReset() turns bac........BBot.LevelSpyReset()
BBot.LevelSpyUp() looks one fl........BBot.LevelSpyUp()
BBot.TogglePause() activate/de........BBot.TogglePause()
-------------------- ........Bot.LoadSettings(Name)
-------------------- ........Bot.Pause()
BBot.ToggleStats() show/hide S........ --------------------
BBot.ToggleVisible() show/hide........ --------------------
CaveBot.GoLabel(Label) makes t........ --------------------
CaveBot.GoStart() makes the ca........ --------------------
Cavebot.Start() starts the cav........Cavebot.Start()
Cavebot.Stop() stops the caveb........Cavebot.Stop()
Creatures.Beside() returns the........Creatures.Beside()
-------------------- ........Creatures.ByName(Name)
Creatures.ByRange(Range) retur........Creatures.ByRange(Range)
Creatures.Killed(Name) returns........Creatures.Killed(Name)
-------------------- ........Creatures.NPCOnScreen()
Creatures.OnScreen() returns t........Creatures.OnScreen()
Creatures.PlayersOnRange(Range........Creatures.PlayersOnRange(Range
Creatures.PlayersOnScreen() re........Creatures.PlayersOnScreen()
Creatures.TaskKilled(Name) ret........Creatures.TaskKilled(Name)
Exit() exit a command group. ........Exit()
Hotkey.Use(ID) use a item (sam........Hotkey.Use(ID)
HUD.Display(Text) display a HU........HUD.Display(Text)
HUD.Setup(Xpos of the text (1→........HUD.Setup(HAlign, VAlign, R, B
Killer.Start() starts the Kill........Killer.Start()
Killer.Stop() stops the Killer........Killer.Stop()
-------------------- ........Label(Name)
Macro.Wait(Delay) sleep the ma........Macro.Wait(Delay)
Map.HasID(ID, X, Y, Z) returns........Map.HasID(ID, X, Y, Z)
Map.PickUp(ID, Count, Containe........Map.PickUp(ID, Count, Containe
Map.PickUpEx(ID, Count, Contai........Map.PickUpEx(ID, Count, Contai
Map.Thrown(ID, Count, X, Y, Z)........Map.Thrown(ID, Count, X, Y, Z)
Map.Use(ID, X, Y, Z, Range) us........Map.Use(ID, X, Y, Z, Range)
Map.UseOn(ID, OnID, X, Y, Z, R........Map.UseOn(ID, OnID, X, Y, Z, R
Misc.Alert(Message) start a al........Misc.Alert(Message)
Misc.AttackersCount(InLastSeco........Misc.AttackersCount(InLastSeco
Misc.HPDelta(InLastSeconds) re........Misc.HPDelta(InLastSeconds)
Misc.HPGain(InLastSeconds) ret........Misc.HPGain(InLastSeconds)
Misc.HPHitsBigger(InLastSecond........Misc.HPHitsBigger(InLastSecond
Misc.HPLose(InLastSeconds) ret........Misc.HPLose(InLastSeconds)
Misc.ItemCount(ItemName) retur........Misc.ItemCount(ItemName)
Misc.ItemCountEx(Item ID) retu........Misc.ItemCountEx(ItemID)
Misc.LoadUrl(Url) load a URL (........Misc.LoadUrl(Url)
Misc.LogFile(File, Text) appen........Misc.LogFile(File, Text)
-------------------- ........Misc.ManaDelta(InLastSeconds)
Misc.ShootCount(InLastSeconds)........Misc.ShootCount(InLastSeconds)
Misc.StandTime returns the tim........Misc.StandTime()
Misc.SystemTime.Hour() returns........Misc.SystemTime.Hour()
Misc.SystemTime.Minute() retur........Misc.SystemTime.Minute()
Misc.SystemTime.Second() retur........Misc.SystemTime.Second()
NPC.Buy(ID, Count, IgnoreCap) ........NPC.Buy(ID, Count, IgnoreCap)
NPC.BuyInBP(ID, Count, IgnoreC........NPC.BuyInBP(ID, Count, IgnoreC
NPC.Say(Text) send a message i........NPC.Say(Text)
NPC.Sell(ID, Count) sell a ite........NPC.Sell(ID, Count(-1 is all))
Self.Attacking() returns 1 if ........Self.Attacking()
Self.Capacity() returns your c........Self.Capacity()
Self.Equip.Ammo(ID) ........Self.Equip.Ammo(ID)
Self.Equip.Amulet(ID) ........Self.Equip.Amulet(ID)
Self.Equip.Armor(ID) ........Self.Equip.Armor(ID)
Self.Equip.Backpack(ID) ........Self.Equip.Backpack(ID)
Self.Equip.Boots(ID) ........Self.Equip.Boots(ID)
Self.Equip.Helmet(ID) ........Self.Equip.Helmet(ID)
Self.Equip.LeftHand(ID) ........Self.Equip.LeftHand(ID)
Self.Equip.Legs(ID) ........Self.Equip.Legs(ID)
Self.Equip.RightHand(ID) ........Self.Equip.RightHand(ID)
Self.Equip.Ring(ID) ........Self.Equip.Ring(ID)
Self.Experience() returns your........Self.Experience()
Self.ExpToNextLevel() returns ........Self.ExpToNextLevel()
Self.Health%() returns your HP........Self.Health%()
Self.Health() returns your HP.........Self.Health()
Self.HealthMax() returns your ........Self.HealthMax()
Self.Inventory.Ammunition() ........Self.Inventory.Ammunition()
Self.Inventory.Ammunition.Coun........Self.Inventory.Ammunition.Coun
Self.Inventory.Amulet() ........Self.Inventory.Amulet()
Self.Inventory.Amulet.Count() ........Self.Inventory.Amulet.Count()
Self.Inventory.Armor() ........Self.Inventory.Armor()
Self.Inventory.Armor.Count() ........Self.Inventory.Armor.Count()
Self.Inventory.Backpack() ........Self.Inventory.Backpack()
Self.Inventory.Backpack.Count(........Self.Inventory.Backpack.Count(
Self.Inventory.Boots() ........Self.Inventory.Boots()
Self.Inventory.Boots.Count() ........Self.Inventory.Boots.Count()
Self.Inventory.Helmet() ........Self.Inventory.Helmet()
Self.Inventory.Helmet.Count() ........Self.Inventory.Helmet.Count()
Self.Inventory.LeftHand() ........Self.Inventory.LeftHand()
Self.Inventory.LeftHand.Count(........Self.Inventory.LeftHand.Count(
Self.Inventory.Legs() ........Self.Inventory.Legs()
Self.Inventory.Legs.Count() ........Self.Inventory.Legs.Count()
Self.Inventory.RightHand() ........Self.Inventory.RightHand()
Self.Inventory.RightHand.Count........Self.Inventory.RightHand.Count
Self.Inventory.Ring() ........Self.Inventory.Ring()
Self.Inventory.Ring.Count() ........Self.Inventory.Ring.Count()
Self.Level%() returns your Lev........ --------------------
Self.Level() returns your Leve........Self.Level()
Self.Logout() makes your chara........Self.Logout()
Self.MagicLevel%() returns the........Self.MagicLevel%()
Self.MagicLevel() returns the ........Self.MagicLevel()
Self.Mana%() returns your Mana........Self.Mana%()
Self.Mana() returns your Mana.........Self.Mana()
Self.ManaMax() returns your Ma........Self.ManaMax()

Self.Mount() returns 1 if you ........Self.Mount()
Self.MoveE() moves your charac........Self.MoveE()
Self.MoveN() moves your charac........Self.MoveN()
Self.MoveNE() moves your chara........Self.MoveNE()
Self.MoveNW() moves your chara........Self.MoveNW()
Self.MoveS() moves your charac........Self.MoveS()
Self.MoveSE() moves your chara........Self.MoveSE()
Self.MoveSW() moves your chara........Self.MoveSW()
Self.MoveTo(X, Y, Z) moves you........Self.MoveTo(X, Y, Z)
Self.MoveW() moves your charac........Self.MoveW()
Self.PositionIn(X1, Y1, Z1, X2........Self.PositionIn(X1, Y1, Z1, X2
-------------------- ........Self.ReOpenBackpacks()
Self.Say(Text) sends a message........Self.Say(Words)
-------------------- ........Self.SayInChannel(ChannelID, W
Self.Skill.Axe%() ........Self.Skill.Axe%()
Self.Skill.Axe() ........Self.Skill.Axe()
Self.Skill.Club%() ........Self.Skill.Club%()
Self.Skill.Club() ........Self.Skill.Club()
Self.Skill.Distance%() ........Self.Skill.Distance%()
Self.Skill.Distance() ........Self.Skill.Distance()
Self.Skill.Fishing%() ........Self.Skill.Fishing%()
Self.Skill.Fishing() ........Self.Skill.Fishing()
Self.Skill.Fist%() ........Self.Skill.Fist%()
Self.Skill.Fist() ........Self.Skill.Fist()
Self.Skill.Shielding%() ........Self.Skill.Shielding%()
Self.Skill.Shielding() ........Self.Skill.Shielding()
Self.Skill.Sword%() ........Self.Skill.Sword%()
Self.Skill.Sword() ........Self.Skill.Sword()
Self.Soul() returns your soul.........Self.Soul()
Self.Stamina%() returns the st........Self.Stamina%()
Self.StaminaMins() returns the........Self.StaminaMins()
Self.Stop() stops the attackin........Self.Stop()
-------------------- ........Self.ToggleMount()
Self.TurnE() turns your charac........Self.TurnE()
Self.TurnN() turns your charac........Self.TurnN()
Self.TurnS() turns your charac........Self.TurnS()
Self.TurnW() turns your charac........Self.TurnW()
Self.UnEquip.Ammo(To Container........Self.UnEquip.Ammo(ToContainer)
Self.UnEquip.Amulet(To Contain........Self.UnEquip.Amulet(ToContaine
Self.UnEquip.Armor(To Containe........Self.UnEquip.Armor(ToContainer
Self.UnEquip.Backpack(To Conta........Self.UnEquip.Backpack(ToContai
Self.UnEquip.Boots(To Containe........Self.UnEquip.Boots(ToContainer
Self.UnEquip.Helmet(To Contain........Self.UnEquip.Helmet(ToContaine
Self.UnEquip.LeftHand(To Conta........Self.UnEquip.LeftHand(ToContai
Self.UnEquip.Legs(To Container........Self.UnEquip.Legs(ToContainer)
Self.UnEquip.RightHand(To Cont........Self.UnEquip.RightHand(ToConta
Self.UnEquip.Ring(To Container........Self.UnEquip.Ring(ToContainer)
Self.X() returns your X positi........Self.X()
Self.Y() returns your Y positi........Self.Y()
Self.Yell(Text) yell a message........Self.Yell(Text)
Self.Z() returns your Z positi........Self.Z()
Status.Battle() returns 1 if y........Status.Battle()
-------------------- ........Status.Bleeding()
Status.Buff() returns 1 if you........Status.Buff()
Status.Cursed() returns 1 if y........Status.Cursed()
Status.Dazzled() returns 1 if ........Status.Dazzled()
Status.Drunk() returns 1 if yo........Status.Drunk()
Status.Energy() returns 1 if y........Status.Energy()
Status.Fire() returns 1 if you........Status.Fire()
Status.Freezing() returns 1 if........Status.Freezing()
Status.Haste() returns 1 if yo........Status.Haste()
Status.InPZ() returns 1 if you........Status.InPZ()
Status.Invisible() returns 1 i........Status.Invisible()
Status.ManaShield() returns 1 ........Status.ManaShield()
Status.NoLight() returns 1 if ........Status.NoLight()
Status.Paralysis() returns 1 i........Status.Paralysis()
Status.Poison() returns 1 if y........Status.Poison()
Status.PZBlock() returns 1 if ........Status.PZBlock()
Status.Underwater() returns 1 ........Status.Underwater()
Target.ByName(Name) targets a ........Target.ByName(Name)
Target.Distance() returns the ........Target.Distance()
Target.Foe() targets the creat........Target.Foe()
Target.Health() returns the ta........Target.Health()
Target.NameIn(Name, Na..) retu........Target.NameIn(Name,Na..)
Target.Self() targets yourself........Target.Self()
Target.Shoot(Ammo) shoot a ite........Target.Shoot(Ammo)
Target.Speed() returns the tar........Target.Speed()
Tibia.KeyDown(Key Decimal Valu........Tibia.KeyDown(VirtualKeyCode)
Trainer.Start() starts the Tra........Trainers.Start()
Trainer.Stop() stops the Train........Trainers.Stop()
VarAdd(Name, Value) adds to th........VarAdd(Name, Value)
VarDiv(Name, Value) divides th........VarDiv(Name, Value)
VarMod(Name, Value) mod (x mod........VarMod(Name, Value)
VarMult(Name, Value) multiplie........VarMult(Name, Value)
VarSub(Name, Value) substract ........VarSub(Name, Value)
Vip.Online(Name) returns 1 if ........Vip.Online(Name)

I hope it's of any use for someone


Forum Jump:


Users browsing this thread: 1 Guest(s)