01-15-2014, 06:56 PM
As title says, Im looking for a macro (or maybe it can be done in Protector, I don't know), bot will make sound when my char get skull or frag.
Thank for help.
Rep++
Thank for help.
Rep++
Macro when MY char get skull/frags
|
01-15-2014, 06:56 PM
As title says, Im looking for a macro (or maybe it can be done in Protector, I don't know), bot will make sound when my char get skull or frag.
Thank for help. Rep++
02-11-2014, 08:23 AM
(01-15-2014, 06:56 PM)recha Wrote: As title says, Im looking for a macro (or maybe it can be done in Protector, I don't know), bot will make sound when my char get skull or frag. I use a macro to take the case skull logout If you want 1000 {Ant Frag's} Status.PZBlock() Cavebot.Stop() Killer.Stop() Self.Logout() Exit() |
« Next Oldest | Next Newest »
|