04-19-2014, 03:24 PM
I been trying to do this for a long time.....
Start-Of-Macro
Creatures.ByNameBeside(Corym Vanguard) returned 0
!CorymVanguard! has been set to 0
Creatures.ByNameBeside(Corym Skirmisher) returned 0
!CorymSkirmisher! has been set to 0
Self.Level() returned 69
[True] Self.Level()>=35
Self.Mana() returned 244
[True] Self.Mana()>=115
Self.Health%() returned 88
[True] Self.Health%()>55
VarAdd(CorymVanguard, !CorymSkirmisher!) returned 1
[False] VarAdd(CorymVanguard, !CorymSkirmisher!)>=3
[@] Exit of macro
End-Of-Macro
Why would the macro always return 1 when it adds the 2 values even if its 0 0 it will still be 1, or even if it will be 1 and 2 it will be still 1, any clue why?
Start-Of-Macro
Creatures.ByNameBeside(Corym Vanguard) returned 0
!CorymVanguard! has been set to 0
Creatures.ByNameBeside(Corym Skirmisher) returned 0
!CorymSkirmisher! has been set to 0
Self.Level() returned 69
[True] Self.Level()>=35
Self.Mana() returned 244
[True] Self.Mana()>=115
Self.Health%() returned 88
[True] Self.Health%()>55
VarAdd(CorymVanguard, !CorymSkirmisher!) returned 1
[False] VarAdd(CorymVanguard, !CorymSkirmisher!)>=3
[@] Exit of macro
End-Of-Macro
Why would the macro always return 1 when it adds the 2 values even if its 0 0 it will still be 1, or even if it will be 1 and 2 it will be still 1, any clue why?