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Zmiana na runy gdy gracz na ekranie help
#8
1500 {Attacks Avoid PK} playerS:=1 IDrune:=3198 Creatures.PlayersOnScreen()==!playerS! Self.Attacking()==1 Target.Shoot(!IDrune!)

??

kurde nie mam chara by testowac takie cos ;] chyba,ze jakiegos znajde


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